Oussama Hesham is a technical artist and creative developer, who navigates the realms of CG production and game development with a deft use of computational tools tailored for artistic innovation. He holds an BCS

Oussama strives to merge the reality of artistic challenges with the virtuality of computational tools, weaving technology and creativity into seamless experiences. Specializing in real-time technology, He wields his expertise in Houdini and Unreal Engine to sculpt procedural solutions and forge efficiency-enhancing tools.

Skills

VFX: Houdini, Nuke, After Effects
Programming: Python, VEX
Modeling & Texturing: Cinema 4d, Zbrush, Marvelous Designer
Rendering: Unreal Engine, Redshift, V-ray, Arnold, Octane